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Open Beta Changelog for DCS 3NOV 2016

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Open Beta Changelog for DCS 3NOV 2016

Post by (A/229) Hawkeye on Sun 6 Nov 2016 - 2:10

So as to NOT confuse previous Versions of OPEN Beta Changlogs  here is the Latest from E.D.
 Changelog for  15558642188OPEN BETA

** please note the "Known major issues:" (scroll down to bottom)

Chizh wrote:New version DCS is in Open Beta.

DCS World

   Introduced user Tactical Marks on the F10 map view.
   ME. Attack point circle on the map restored
   Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
   Added clickable radio-menu
   AI UH-1H will not able to fly with broken tail rotor
   IL-78 refueling pod lights: functionality added
   Fixed visibility some map objects through haze
   The LOD of destroyed Kamaz-43101 model has been fixed
   Simulation ESC menu. Added Audio Option panel button
   Simulation ESC menu. Added Quit to Desktop button
   Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s fixed
   Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
   MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
   MP. Lobby. The task column was replaced with an airfield column.
   MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
   MP. Player kick button will visible only on server
   MP: increased default timeouts to 300 seconds
   Network protocol changed (version 1.5.5 incompatible with 1.5.4)


   Su-33: Autopilot mode indication will work
   Su-33. Digital fuel indicator repaired
   Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
   F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
   F-15C. TDC will not be slewed by mouse to outside the scan zone
   Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
   Su-27. Flight control system with AOA and G-limiter has been adjusted
   Su-27. Autopilot has been adjusted
   Su-27. Tires strength has been adjusted


   Steerpoint marker on HUD will not floating
   The parasitic elements of external 3D model were removed from cockpit
   Fixed click sound for some cockpit switches
   UHF radio tone sound will not heard without electrical power
   A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO

   Aden gun pod fire and ejector positions updated.
   Brake pressure gauges now functional.
   Transponder panel now active (for future functionality).
   Gun and stores stick flaps animated correctly.
   External textures optimized.
   Kneeboard updated for authentic Hawk checklists.
   Rear seat switching implemented for single player including functionality:
   Press 2 and 1 to switch cockpits (can also assign to joystick).
   Click spots updated for rear seat functionality.
   Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
   Flap and gear indicators functional.
   Hydraulics and brake pressure gauges implemented.
   Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
   HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
   All rear cockpit dash gauges implemented.
   HSI Tacan / ILS navigation and glideslope functions implemented.
   Beacon light and test implemented.
   Accelerometer reset implemented.
   CWP indicators functional including test switch.
   Attention light reset switches implemented.
   Land/Taxi light switch implemented.
   Cockpit lighting switches, including dimmers, implemented.
   Cockpit lighting WIP for FPS improvements.
   CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
   Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
   Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
   Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
   Weapon override switch functional (set to override to disable firing of weapons).
   Weapon jettison button functional.
   Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39

   Anti-ice system switch will be OFF at cold start
   ADI failure lamp will lit when AC power is missing
   Corrected latitude value on GMK-1
   Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
   Emergency generator extension will be visible on net phantoms.

P-51D High Stakes Campaign

   2nd mission: 1st waypoint condition simplified
   7th mission: targeting becomes more explicit for player


   Inverted spin has been simulated.
   UHF Radio - Hinged Access Door will be opened.
   AIM-9 tone will not be heard if both wingtips gone off.
   Landing gear audible warning will be heard when warning test switch enabled.
   TACAN channel selector animation corrected.
   Fixed RWR sound issues with new contacts.
   Wing bend and twist due to G-loads has been corrected.
   Changing TACAN channel will not interrupt current radio chat.
   Input: Added some axis commands for TDC, rudder trim, lights etc.
   With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
   Aileron limiter now disabled at cold start.
   Single player missions added.
   Added inert and training stores.
   Added wing damage with high G overload
   Drag chute can not be fully deployed without any airstream
   Drag chute model corrected


   External F2 camera will do not zooming out on certain angles
   The missing a pilot's skin fragments were restored
   Side machineguns control by TrackIR and mouse has been refactored
   ‘Hot start’ fire is now visible for other clients in multiplayer
   Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark

   Fire exhaust effect for Ka-50's APU has been added
   Searchlight will be synchronized between clients in multiplayer

DCS F-86

   Fixed incorrect effect of flap deflection on pitching moment


   Taxi & landing lights will enabled when hot start on ground at night
   APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev

   Fuel reset knob animation was inverted.
   DRM button added to Module Manager.
   Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
   Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
   Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
   Fixed cockpit mechanism.
   Removed -1000 ft limit for altimeters.
   Reworked ejection seat model and labels.
   Updated autostart sequence.
   Fixed and finished all cockpit texture.
   Now GPU can only be connected by using radio menu, deleted its keyboard function.
   Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
   Fixed problem with the front cockpit being clickable from the rear one.
   Fixed cockpit specular texture.
   TACAN will work in all theaters now.
   TACAN panel animation and clickability updated.
   TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
   Terrain masking is correctly accounted now.
   AA TACAN is functional now.
   Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
   TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

Known major issues:

   SA342 Gazelle module is not working in this Open Beta build.
   Mouse cursor is visible on mission start in FC's cockpits
   RadioCommandDialogPanel error when few MP client are in one group
   L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
   Sometime manpad unit does not fire
   User Tactical Mark doesn't cleared for new clients
   Oculus: bottom buttons on multiplayer GUI are not clicable

Please be patient.
(A/229) Hawkeye
Rated Senior Aviator
Captain Rated Senior Aviator

No. of Flights: : 764-(on 229th Servers)UH-1H only
Killed In Action: : Lots... :O
Slick No. of landings: : Always Landed
Messages : 161
Age : 55
Location : KBTV

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Re: Open Beta Changelog for DCS 3NOV 2016

Post by (HHC/229) GunfighterSIX on Sun 6 Nov 2016 - 4:17

The lights being synchronized in multiplayer is cool
(HHC/229) GunfighterSIX
Chief Warrant Officer 4
Battalion Standardization Instructor Pilot
Rated Master Aviator
Chief Warrant Officer 4  Battalion Standardization Instructor PilotRated Master Aviator

Messages : 829
Age : 36
Location : VA, USA

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