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DCS 1.57 & RIFT VR

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DCS 1.57 & RIFT VR

Post by (D/229) Gizzy on Tue 22 Aug 2017 - 22:47

Recently, I had a spare bit of time and started to use the RIFT again... (once mastering a technique to get rid of the diplopia) and was pleasantly surprised to see, real or apparently, clarity and FPS had improved significantly in a non heavily object populated miz... hmmm starting to using it again especially with the Gazelle for which the 3D makes it 100% easier to fly....

Is it me just getting used to it or is it a real improvement...?

Even dusted off VA and Chic, can you fire me across any profiles you use that I can tinker with please....

On the subject of the Gazelle I need some flying company to get skilled up... any takers?
(D/229) Gizzy

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Re: DCS 1.57 & RIFT VR

Post by (B/229) Flick on Wed 23 Aug 2017 - 5:04

I would by happy to accompany you in a Gazelle
(B/229) Flick

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Re: DCS 1.57 & RIFT VR

Post by (D/229) Gizzy on Wed 23 Aug 2017 - 11:11

Cheers flick... I'll catch you when on and we'll make some arrangements...
(D/229) Gizzy

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Re: DCS 1.57 & RIFT VR

Post by (A/229) Chic on Wed 23 Aug 2017 - 12:21

Gizz, here is my VA profile for the Gazelle.  Remember, many of the switches in the Gazelle module need to be mapped.  Linked is a list of the mappings I created for use with the VA profile.  The custom mappings are in red.   It is an .html file.  Let me know if you cant read it.

The commands in the "Screen Button" category won't be of any use to you unless you edit the Mouse Cursor Coordinates.

(A/229) Chic
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Re: DCS 1.57 & RIFT VR

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