Latest topics
» 229th sigs
Today at 08:36 by (D/229) Chalky

» SRS Tutorial
Yesterday at 22:05 by (A/229) Gordo

» Basic Aviator Wings
Tue 16 Oct 2018, 06:04 by (C/229) Space Cadet

» Halls effect sensor config assistance
Tue 16 Oct 2018, 03:55 by (D/229) gadget

» WOC Candidate
Sat 13 Oct 2018, 21:52 by (B/229) MemphisBelle

» VoiceAttack Profile Edit
Fri 12 Oct 2018, 19:09 by (A/229) Huckleberry

» D Coy (Aerial Weapons) RATED
Fri 12 Oct 2018, 18:30 by (B/229) LATEO

» Implementing ATC software
Thu 11 Oct 2018, 13:17 by (A/229) JSpectre

» Multi Unit Mission 3rd NOV 18
Wed 10 Oct 2018, 23:42 by (B|D/229) Gizzy

October 2018
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    

Calendar Calendar


Custom button box

Go down

Custom button box

Post by (A/229) BlackeyCole on Sun 03 Jun 2018, 07:44

Well. Tonight I finalized the controls going in my new button box.  First The parameters I only have 32 points of contacts plus a ground for each things like a simple push button or on-off toggle use one contact, things like rotary encoders and on-off-on toggle switches use 2 contacts and on-on-on uses 3 contacts.  I’ve be working on this project for a couple of months changing this and that hardware.  I still will swap out the leobodnarboard down the road for just a button board the one I’m starting with is 32 buttons, 8 axis and one 8way hat originally I was going to add the 8way hat but decided not to because it wouldn’t be to practical.  I’m adding 6 rotary encoders two on-off toggles with covers and a on-off-on toggle and the rest are pushbuttons.  

I made a list of everything that can be manipulated that works and next to it the control in game then from there I divided those options in to groups how I saw them and the number of contacts needed then selected the controls I felt I needed mainly prior to take off I still have my hotas setup for in flight stuff and some of it in case voice attack fails to work. It’ll be like Brail but I ll have easy access t it with in easy reach of my left hand .and a trackball close by also.  I plan on a layout in the kneeboard in case I forget what’s what.

The six rotaries will go up the left edge then the other controls will be in 6 rows inboard of them I’m thinking the top row for the toggles then the rest will be small miniature push buttons for allowing the most in then room allotted.  


I bought an box about the size of the tm warthog throttle base maybe a little larger but I wanted something large enough to allow the max no of controls. there’s one board that has 64 contacts but I’m short of the connectors to mount the wires to it.  That might be B.B. 2, bb3 will add things to my collective along with the buttons on the box. I want a more of a huey looking and functional collective.  So add a box or replace the one on it like a replica of the huey and run the wires to a button box with an external plug  I think bb2 will be a full command and nav setup that’s a lot of rotarys for the radios and instruments.  But in the mean time I have 6 rotarys enough for the radio Pwr knobs and disro panel, adf. And iirc the vhf nav but not the intrument knobs.  It will use autostart and house my commands plus other stuff that will not make it to the b4 grip on the stick or the limited collective.  I’ll keep you posted next to layout. I’m planning the controls on paper for spacing then transfer to cardboard so you can mount the controls to play with them to look for improvement in placement once satisfied I’ll drill the box , wire the switches up since that requires soldering then mount the button board to the box and run the usb cable, next is push the other end of the wire in the boards push and lock terminals . one control at a time to test it in windows after the firmware updates and programming the rotarys if I’m correct not sure on this then last step is assign buttons in dcs.

Ang spellchecker


Last edited by (A/229) BlackeyCole on Wed 06 Jun 2018, 08:48; edited 2 times in total

(A/229) BlackeyCole

Messages : 43
Age : 56
Location : Alamogordo NM

Back to top Go down

Re: Custom button box

Post by (A/229) Hawkeye on Sun 03 Jun 2018, 11:22

Sorry to say  but.....Huh...?          
 I'll bet  this will look alot better after ya sleep that Bender off.... then use a tad bit more punctuation & possibly a re-write.

I get the idea ( control box).... but WOW  was that hard to read.  I do see that it was late in the am when ya posted this.
avatar
(A/229) Hawkeye
Captain
Rated Senior Aviator
Captain Rated Senior Aviator

No. of Flights: : 764-(on 229th Servers)UH-1H only (not updated...2016)
Killed In Action: : Lots... :O
Slick No. of landings: : Always Landed
Messages : 168
Age : 55
Location : KBTV

Back to top Go down

Re: Custom button box

Post by (A/229) BlackeyCole on Fri 22 Jun 2018, 22:55

Update all the parts came in so it is now a 64 contact button box up to 55 controls in my layout I still need to count the actual number of controls I counted the connections last night once I have the exact number of rotary encoders, toggle and push buttons I’ll let you know. I might ,if room allows add a hat to it.

If anyone have questions let me know I plan on the construction to be on or more posts on my blog below the first post will start on the first of July and hopefully be every 1st after that for a long time if the support requires it I may go to the first and 15th of every month.

(A/229) BlackeyCole

Messages : 43
Age : 56
Location : Alamogordo NM

Back to top Go down

Re: Custom button box

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum